Backstory

The AD&D Campaign that began in 6th century Britain


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JeffKaufman
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Backstory

Post by JeffKaufman »

The Empire that ruled your island, and most of the known world for that matter, left in your grandparent's grandparent's time promising to come back and resume protecting your lands. And then it hit. A plague that killed rich and poor, high and low, young and old from Hibernia in the west to the City itself, the Empire's capitol far to the east.

The plague passed by, taking with it one fifth of the population and as compensation, the threat of imperial return. Powers are arising to take advantage of the opportunity. Some of them earthly, some from beyond the beyond...
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JeffKaufman
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Re: Backstory

Post by JeffKaufman »

To skip a few steps, you left the castle where evil dads in crazy futuristic armor were using kobolds to mine for a strange rock that could make fire hot enough to create magical armor. You also learned how to kill the chimera and that you have everything you need to do so. You also heard discussion of a ritual that will be held at a summoning circle in two weeks.

On the way back home to kill the chimera, and perhaps find out what sent it, and answers to other questions you came across the Tower of the Mind, a lonely tower in the middle of the forest, with a wide clearing around it. Everything left in the clearing is either dead or looks to be trying to crawl away from the tower. The stones themselves look afraid of it.

A tall cylinder, with two holes cut out near the top. There is an eery red light behind the holes. Below the holes is a closed drawbridge.
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